Last updated: 11 November 2026
Geometries of La Mancha is a spatial puzzle game after Don Quixote: Don Quixote and Sancho Panza cross dioramas that are two worlds at once. It has no accounts, no advertising, no analytics and no tracking of any kind. The first chapter is free; the others can be bought in the game through Google Play. This policy describes everything the game keeps, and what happens when you buy a chapter.
Nothing is collected by us. There is no server belonging to the game, no user account, and no identifier assigned to you or your device. The game sends us nothing: we cannot see who plays, how they play, or where.
Everything the game remembers is stored only on your device, in the game's own storage:
If backup is switched on for your device, Android may include your progress and settings in your device's backup to your Google account, as it does for other apps; that is controlled in your device's backup settings.
Uninstalling the game deletes everything it stored on your device. Chapters you bought are not lost: they are tied to your Google account and come back when you reinstall the game.
Chapters II to VI can be bought one by one, or all at once. Purchases are made and paid for entirely through Google Play, with the payment method in your Google account. We never see your name, your email address, or your payment details. When you buy a chapter, the game learns from Google Play only which chapter was bought, and confirms the purchase back to Google Play so that it is completed; it asks Google Play for the prices to show and for the chapters you already own. These requests go between the game and the Google Play app on your device; Google's handling of your purchases and payments is covered by Google's privacy policy and the Google Play Terms of Service. Refunds are requested from Google Play.
The game asks you for no permission. Android lists three for it, all granted without asking: Google Play billing, which lets the game offer its chapters through Google Play; network state, which Google Play's billing library uses to tell whether the device is online before it asks for prices; and network access, which Unity — the engine the game is built with — adds for a connection its developer tools use to inspect a game while it is being built, and which the billing library also declares. The game itself has no online features of its own.
The game contains no advertising, analytics, crash-reporting or social services, and shares nothing with anyone. Google Play delivers the game, its updates and its purchases; your Google account, downloads and purchases are covered by Google's privacy policy.
The game collects no information from anyone, of any age, including children. Purchases go through Google Play, where parents can require approval for purchases on a child's account.
If this policy changes, the date at the top changes with it. Material changes will also be noted in the game's release notes.
Questions about this policy, or about the game: alfamizar@hotmail.com.